Brenden Bice

Have a look at my resume.

Work Experience

LEAD UX Designer

Zerofox
New York, NY

July 2021 - Present

  • Lead the design practice for an enterprise SaaS cybersecurity platform.
  • Deliver systems design, UI architecture, wireframes, prototypes & maintain a Figma design system via Storybook for 9 product teams.
  • Introduced generative AI capabilities with functionality that saved dedicated platform users on average 17 minutes per day.
  • Designed a product that increased staff security analyst efficiency by cutting 7.8 hours of task time per week.

Senior Product Designer

Kessel Run
New York, NY

June 2019 - june 2021

  • Contracted with the Air Force’s Kessel Run as senior designer on a suite of software products for the F-35 fighter jet.
  • Designed 2 RBAC products and a widgetized dashboard to track workflows & jet/fleet status for pilots and maintainers.
  • 1 of 3 designers elevated to a design system team creating components and standards to serve over 50 product teams.
  • Conducted 60+ user research & usability testing exercises on-base with USAF & Navy personnel.
  • Developed a junior designer through ‘pair design’ for 8 months.

UX Designer/Researcher

Freelance Design

June 2011 - June 2019

  • Provided UI & functional UX design for mobile apps, mobile-first web.
  • Contracted for products in SaaS, fintech, healthcare, retail, auto, education, & VR. Highlights:
    • Joiin, 2019. Redefined UI & visual design of mobile product ahead of successful investor presentation to secure $200k angel round.
    • Rapyd, 2018. Increased conversion rate of 168% with revamp of IA & visual redesign of website and account creation portal.
    • Tru, 2015. Designed mobile-first landing page and storefront of nationally-shelved energy drink and apparel company.
    • Hoverfly, 2015. Designed web interface to track & manipulate entity states of in-flight drones in an LVC Unity environment.

Lead UX Designer

Viewmate
New york, NY

Jan 2016 - April 2018

  • Collaborated with and oversaw two junior designers.
  • Designed interface and graphics set for large-scale social iOS app, including native ad units.
  • Created design system and information architecture for mobile-first B2B SaaS media scheduling web app.
  • Wire-framed and prototyped solutions to user stories.
  • Tracked user analytics to recognize trends and collect viewership data for media partners.
  • Deployed A/B tests to infer adoption trends for mobile & web features.

UX Designer

Viewmate

Mar 2015 - Jan 2016

  • Researched and designed UX/UI to launch MVP for iOS product.
  • Iterated IA and created tutorial to optimize conversion, based on beta user flows that informed new solutions to user needs.

Education

Master of Arts in Mass Communication

University of Florida - Gainesville, FL

Aug 2012 - May 2014

  • Masters’ Thesis February 2013 to May 2014 UX/UI Researcher Researched and designed UX/UI for a second-screen mobile application to better connect viewers with TV content. Methods included interviews, focus groups, personas, card sort, low-fi wireframes, prototype review. Presented to committee.

Bachelor of Science in Advertising

University of Florida - Gainesville, FL

Aug 2008 - May 2012

  • Minor- Digital Arts & Science
  • Varsity Gators football team member, 2010-12
  • Honors College, 2008-12

Skillset

Design thinking

Product strategy

User research

Visual design

Branding

Vector drawing

UX writing

Information architecture